Bunker Research in GTA Online unlocks powerful weapons and vehicle upgrades, but the system can be confusing for new players. Here’s your complete guide to maximizing research efficiency and getting those game-changing unlocks faster.
Table of Contents
GTA Bunker Research Overview
| Research Detail | Information |
|---|---|
| Total Projects | 51 research items |
| Time Per Project | 3.5 – 5 hours (with staff/equipment upgrades) |
| Total Research Time | ~210 hours (full completion) |
| Fast-Track Cost | $225,000 per project (average) |
| Total Fast-Track | ~$11.5 million (all 51 items) |
| Requirements | Gunrunning Bunker, Security Contract |
Complete Research Unlocks List
Weaponized Vehicle Upgrades (23 items)
- Insurgent Pick-Up Custom missiles
- APC SAM battery
- Oppressor Mk II missiles
- Ballistic Equipment armor
- Heavy Armor for MOC
- Tampa torpedo upgrades

Mk II Weapon Upgrades (17 items)
- Heavy Revolver Mk II
- Combat MG Mk II
- Assault Rifle Mk II
- Carbine Rifle Mk II
- Special Carbine Mk II
- Bullpup Rifle Mk II
- All Mk II weapon attachments and ammo types
Throwables & Explosives (11 items)
- Proximity Mines
- Explosive Rounds (Mk II weapons)
- Incendiary Rounds
- Full Metal Jacket Rounds
- Hollow Point Rounds
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How Research Works
The Research Process: Your bunker staff automatically conducts research when you’re online or offline. Progress continues passively, but you must assign staff to research rather than manufacturing (in bunker settings).
Optimizing Research Speed:
- Equipment Upgrade: -40% time reduction ($1,155,000)
- Staff Upgrade: -25% time reduction ($598,500)
- Combined: Research completes in ~3.5 hours per project
The Random Factor: Projects unlock randomly—you cannot choose specific items. This means getting desired items like Oppressor missiles might require completing 20+ other projects first.
Fast-Track vs. Patient Grinding
Patient Approach (Recommended for Budget Players):
- Dedicate staff fully to research
- Complete one project every 3.5-5 hours
- Run supply missions or purchase supplies ($75,000)
- Total cost: ~$3.8 million in supplies
Fast-Track Method (For Wealthy Players):
- Instantly complete projects for ~$225,000 each
- Total investment: $11.5 million
- Time saved: 200+ hours
- Best used selectively for must-have items
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Priority Research Unlocks
Must-Have First:
- Oppressor Mk II Missiles – Essential for grinding
- Explosive Rounds – Dominate PvP
- Heavy Revolver Mk II – Powerful sidearm
- Proximity Mines – Base defense
Can Wait:
- Cosmetic liveries
- Less-used vehicle upgrades
- Redundant ammo types
Efficient Research Strategy
Step 1: Purchase Equipment and Staff upgrades first ($1.75M total investment)
Step 2: Set staff to 100% research allocation
Step 3: Keep bunker supplied (buy supplies for $75K every 2.5 hours)
Step 4: Fast-track only critical unlocks when they appear
Step 5: Let remaining research complete passively while doing other activities
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Bunker Supply Missions
Steal Supplies (Free but Time-Consuming):
- 1-3 missions required per full supply bar
- 10-20 minutes per mission
- Best for solo players with time
Purchase Supplies ($75,000):
- Instant delivery
- More efficient for active grinders
- Recommended with upgrades
FAQs
Q: Can I choose which research project to unlock next?
A: No, bunker research projects unlock in random order—you cannot select specific items, which frustrates players seeking particular upgrades.
Q: Does research continue when I’m offline in GTA Online?
A: No, research only progresses while you’re actively playing GTA Online, though you can do other activities while research runs passively.