Honkai Star Rail’s Version 4.0 Phase 2 (March 3-24, 2026) introduces four competing 5-star banners: Sparxie (new Elation DPS), Rappa (Imaginary Break specialist), Cerydra (Harmony support), and Sparkle (Quantum battery). With only 21 days and limited Stellar Jade, the consensus among theorycrafters is clear: pull Sparxie if investing in Elation, skip others for most players.
Sparxie represents the premier Elation DPS, converting Skill Point consumption into explosive burst damage through “Aha Instant” rotations and Punchline accumulation. Her kit synergizes perfectly with Yao Guang (Phase 1 featured character), making the Elation archetype viable only with both units. Without Yao Guang, Sparxie functions as a standalone Fire DPS but loses 30-40% damage ceiling. Rappa, Cerydra, and Sparkle offer specialized roles—none essential for casual players.
Table of Contents
HSR 4.0 Phase 2 Banner Tier Rankings

| Character | Pull Priority | Best For | Yao Guang Dependency | Verdict |
|---|---|---|---|---|
| Sparxie | ⭐ Tier 1 | Elation enthusiasts | Required for ceiling | Must-pull if Yao owned |
| Sparkle | ⭐⭐ Tier 2 | Quantum teams | Free copy available | Optional/QoL |
| Rappa | ⭐⭐ Tier 2 | Break DPS teams | Not needed | Conditional |
| Cerydra | ⭐⭐⭐ Tier 3 | Niche harmony | Not needed | Skip (Bronya exists) |
The Yao Guang Dependency
Sparxie’s design places her as a DPS enabler for Yao Guang’s Elation zone setup. Yao generates Punchlines and regulates Skill Point economy, making her essential for Sparxie’s optimal performance. Players who missed Yao should strongly consider pulling Phase 1’s rerun or waiting for 4.1’s Ashveil (standalone DPS). Phase 2 offers Sparxie only without Yao—a risky investment.
For comprehensive HSR meta tier rankings and character analysis, explore TechnoSports Gaming Coverage to understand gacha priority across evolving patches.
Rerun Specialists Assessment
Sparkle technically ranks as “free” since Commencement Reception awards one copy without gacha. She’s optional if you lack Quantum DPS teams. Rappa requires specific team compositions (Topaz, Guinaifen, Acheron as weakness-break enablers) to justify her pull. Cerydra offers Harmony buffing but competes with free/farmable alternatives like Bronya, making her the lowest priority.
For real-time banner analysis and character tier lists, visit TechnoSports HSR Strategy Guides for comprehensive pull recommendations.
The 40-Day Version Twist
Version 4.0 runs only 40 days instead of the standard 42, compressing Phase 2 to 21 days. This time pressure forces decisive pull planning. Players at 60 pity from Phase 1 can guarantee Sparxie if they commit immediately upon Phase 2 launch. Hesitation risks losing the limited banner window.
Critical Questions About Phase 2 Pulls
Should I pull Sparxie if I don’t have Yao Guang?
Not recommended. She functions independently but loses significant damage ceiling without Yao’s support. If you missed Phase 1, consider waiting for 4.1’s Ashveil (standalone DPS) or version 4.2 when Yao likely reruns. Pulling Sparxie solo represents a 30-40% efficiency loss versus optimal Elation teams.
Are Sparkle, Rappa, or Cerydra worth pulling on Phase 2?
Sparkle is technically free; pull only if you own Quantum DPS. Rappa suits specialized Break teams—skip unless committed to that archetype. Cerydra is lowest priority; Bronya/other supports suffice. Unless targeting specific niches, save Stellar Jade for 4.1 debuts or anniversary reruns.